![]() Attacks definitely hurt when they connect. On that note, the "ouch factor" of Fighting Vipers is pretty much off theĬharts. Visually, it's more extreme and arguably more exciting than Virtuaįighter. High into the air, while others will knock characters straight across the stage like a Certain attacks will send opponents flying ridiculously Out from Virtua Fighter, is the collision detection is Recognizable gameplay element of Fighting Vipers, one that makes it stand It's not a total clone, however, as Fighting Vipersįeatures unique visual elements like particle and stage effects, which greatly differentiate ![]() ![]() Thing, because it gives Fighting Vipers a "recognizable" lookĪnd feel for returning fighting game players. ![]() Visually resemble its older brother quite a bit. Fighting Vipersīorrows quite a few core animations from Virtua Fighter 2, making it The game was later ported to the Sega Saturn,įeatured much lower quality graphics than the arcade version.Ĭharacters, each with their own unique fighting style and abilities. Virtua Fighter 2 became a "genre defining" 3D fighting game inĪrcades just a few years before AM2 decided to introduce Fighting Vipers, a completely newģD fighter with a brand new cast. Top of the city tower, and the Vipers, young urban warriors decide to compete,īy Yu Suzuki, the AM2 development team has been creating games for Sega sinceġ985. Decided to hold a fighting tournament with the grand finale being held on the
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